Weapons

Summary
Each character has its own weapon type. These weapons have different base Hit%, but usually all weapons form the same type have the same hit rate.

The player can attach Monster Essence to these weapons, giving stat bonuses, ailments or other special effects, as long as the weapon has available slots for it. Once attached, Essence becomes fixed to that weapon and cannot be removed or exchanged.

Furthermore, weapons can be upgraded at Forges. Upgrading a weapon increases its base attack and sometimes other parameters as well. Different weapons have different upgrade level caps, and different forges can upgrade your weapons up to a certain level.

Weapons have damage cap based on their upgrade level. For example, a basic weapon and a +1 weapon can only deal up to 1,000 damage. When upgraded to +2, the damage cap is expanded to 2,000, +3 weapons can deal up to 3,000 damage, and so on up to +10 where the damage cap disappears.

Characters can switch weapons in battle to better adapt to different enemy troops.

Essence
Each weapon has a set amount of slots where Monster Essence can be attached for different bonus effects. Essences are dropped by enemies and bosses alike at a fixed 5% chance. Once attached, the essence cannot be recovered and it will become linked to that weapon forever. The player may find different weapons with Essence already attached to it. Essence usually add a Prefix or Suffix to the weapon and they normally have one effect for weapons and another effect for armors.

Weapon Upgrade
All weapons can be upgraded at a Forge. Weapons have different level caps and attack bonuses. Also, the player will run into several forges across Diversa, but not all Blacksmiths can upgrade weapons to the same level. For example, the player will be able to upgrade weapons up to +1 at Gernika, and up to +8 at Galata. Normally, regular weapons (those that can be bought) can be upgraded to +9, capping their damage at 9,000. Weapons with special effects can be upgraded up to +10 while only final weapons can be upgraded beyond +10.

Weapons have damage cap based on their current upgrade level:

Daggers
Daggers are Nash's main weapon. They are fast and can penetrate enemies' defenses. Due to their lightness, Nash can always double attack with his main attack with a chance of a third strike based on his Double Attack%. This means he usually has double the chances of causing status effects and generates more Meta.