Nash Aldebaran

"''Titans and Villains are just the words we call Gods and Heroes that won't meet our expectations." ''

—Nash Aldebaran talking about Salomon.

Nash Aldebaran is the main character in Ars Goetia; Legacy.

History Summary
Nash Aldebaran is the youngest son of General Tascheter Aldebaran and brother to Aldous Aldebaran. Unlike his brother, young Nash was never interested in fighting. After his brother Aldous became a pivotal game-changer during the Second Witch-hunt, everyone expected Nash to follow his brother's footsteps at becoming an exemplary general of the militia. But growing under his brother's shadow only made him wanting to run away from home and his unwanted attention.

At the age of 11 he boarded a ship to Oxonia and after years of living on its own by pilfering and homelessness, he managed to become General Gene's youngest disciple. Although he was taught how to fight and lead, he was against becoming like his brother and rejected the whole idea of heroism.

Eventually, Nash receives word from his father, who wants him back to become a general in the militia. Homesick, a now 23 year old Nash decides that maybe it is time to come back home and make peace with his past and family.

Game Mechanics
Nash wields a Dagger and a Gun in combat, making him the most versatile of all the fighters in the game, being efficient in both melee and ranged combat.

He is the first character to be introduced to the player, so he joins at level 1. He has high Technique and Agility stats, which grants him higher Evasion, Double Attack%, Critical% and Counter%. His Dagger Attack will always double hit for half the normal damage with a chance for a third strike based on player´s Double Attack%. This means that, like Eryn and Kokura, he will inherently generate more Meta than usual.

List of Talents
All characters can select how their Fever points affect their skills. Fighter characters such as Nash start with Bravery as the default setting. From level 25, the player can change Nash's build to more WIS/TEC centered or pure STR/AGI.

Skill Variations
In the Talents menu, the player can select different skill variations for each skill family. The skill family is known for the skill originally obtained.

Trivia

 * Following the classic JRPG job system, Nash was conceived as the Thief/Rogue oriented character wielding either two daggers or two guns.
 * Eventually, he was conceptualised as a Pirate-type character, hence why one of the main influences for his design was Guybrush Threepwood from the Monkey Island series.
 * During the very first version of the game, the cast was composed of four members, all of them attached to an element. Back then, Nash was originally code-named Zone and was affiliated to the element of Earth.
 * The surname "Aldebaran" derives from the Arabic al Dabarān, meaning "the follower". This influenced Nash's lore and his family a lot, but the surname was chosen after Ragnarok Online's city of the same name, Aldebaran.


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